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Xbox Live reputation system to punish the naughty

Though it was previewed prior to the Xbox One’s launch, Xbox Live’s new reputation system will be entering its next phase soon according to Xbox Live’s Program Manager Micheal Dunn:

• “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!

• Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.

• Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.

Dunn also reminds gamers that “we designed the algorithm so it won’t penalize you for bad reports over a few weeks of play. The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes.”.

It’s an interesting move by Microsoft to penalize disruptive players in a more significant way than ever before, hopefully this will promote good behavior and lessen excessive trash-talking, trolls, etc.

What are your thoughts on the possibilities of this new rep system? Tell us what you think below in the comments!

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