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First Gears of War: Judgment details

Some of the first Gears of War: Judgment details have made it out online as subscribes have started to receive their April 2012 issue of Game Informer. The information covers a couple of story bits and outlines some of the title’s gameplay elements.

The details are as follows:

Cog classes:
Baird-engineer=Weapons: gnasher and blowtorch,Special abilities: sentry turret, tip: blowtorch repairs damaged fortifications
Cole-soldier= lancer and boomshot, deploy ammo crates, toss amo to engineer to give him infinite blowtorch ammo
Sofia-medic= lancer and snub pistol, stim gas gernade, toss gernade at downed allies to revive them
Garron-scout= longshot and snub, beacon gernade, climb perches for better sniping leverage
Characters bio:

Damon Baird:
Before this sarcastic, genius mechanic went on to help Marcus Fenix save the world, Baird worked his way through the Gears ranks. He’s always quick to joke, but Judgment suggests there’s more to his character than being a comedian.

Augustus Cole:
A former Thrash Ball player turned soldier the “Cole Train” became famous in Sera for his on-feild performance and boisterous demeanour. Cole met Baird soon after enlisting, and the two quickly became best friends.

Garron Paduk:
A miltia refuge from the Union of Independent Republics. Garron comes from the other side of The Pendulum Wars. He brings a new perspective and brush personality to Kilo. Garron is the devil on Baird’s shoulder that say’s “Let’s blow stuff up.”

Sophia Hendricks:
A cadet from the onyx guard academy, she is more in line with colonel loomis by the book approach to combat. E-day halted her path to graduation from the academy, but she is still worth the soldier. She is the opposite of Garron, ready to suggest informing superior officers of every deviation from protocol.
Locusts in OverRun mode:

Wretch
Role: Leap over hazards, clim perches.
Special Ability: Stunning scream.
Tip: Travel in packs and stagger screams for maximum stunnig power.

Ticker
Role: Eat fortifications, eat grenades, detonate.
Special Ability: Speed boost.
Tip: Can be kicked over barriers by grenadiers.

Kantus
Role: Hammerburst rifle, heal friendly units, ride bloodmounts.
Special Ability: Chain heal.
Tip: Support valuable units like Corpser and Mauler with healing.

Grenadier
Role: Lancer rifle, ride Bloodmounts.
Special Ability: Frag Grenade.
Tip: Throw grenade at COG turret to cause deadly explosion near enemies.

Bloodmount
Role: Melee enemies/fortifications, be ridden by Grenadier and Kantus.
Special Ability: Halve the cooldown time on rider’s special ability (passive)
Tip: Carry a mounted Kantus behind cover while his heal recharges.

Mauler
Role: Devastate fortifications and COG soldiers with flail and shield.
Special Ability: Spinning spike shield.
Tip: Aim the reticle at enemies while shield spins to deflect bullets back at COGs.

Serapede
Role: Eat through barriers, destory COGs, ranged support.
Special Ability: Spit poison.
Tip: Have two Serapedes overlap to protect one another’s vulnerable rears.

Corpser
Role: Demolish fortifications and COGs with heavy melee.
Special Ability: Burrow and move underground.
Tip: Armored legs reduce damage from the front.

– Baird is chained rather than Marcus
– Spin-off
– KiloSquad-based
– Smart spawn system
– This system extends the game’s length by letting players make different situations through section replays
– Seems to be third-person
– Takes place after the Pendulum Wars
– Prequel focusing on Baird in his earlier years
– Baird has been accused of military crimes
– New to the series: class-based gameplay in multiplayer (new game-type)
– New “Overrun” mode: Horde and Beast combined
– Cole Train, Garrron Paduk, and a girl named Sophia Hendricks become a part of Baird’s Team Kilo team
– Story offers more freedom

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