Killzone: Shadow Fall’s multiplayer features three distinct character classes: the Assault class, the Scout class and the Support class. Today Guerrilla rounds off the trio with an expanded look at how the Support class functions including its expanded secondary abilities and weapons:
The primary ability of the Support Class is the Revive Drone, which deploys a hovering medical robot that can revive severely wounded teammates. Players who accept resuscitation receive full health with additional ammo and a temporary 25% health boost. They also avoid losing a life and having to restart at a spawn point – which can be the difference between winning and losing, especially in custom Warzones with limited lives turned on or in objective-based game modes.
Unlike the Assault and Scout players which have three secondary abilities to choose from, the Support players can choose from five secondary abilities:
- Air Support Drone:
The Air Support Drone ability deploys a flying combat drone that protects the area indicated by the Support player and unleashes minigun fire on any enemies that get close.
- Spawn Beacon:
The Spawn Beacon ability sets up a temporary in-field spawn point for team mates. Spawn Beacons can be placed almost anywhere in the map, but it takes a while to install them and they’re vulnerable to enemy fire.
The Turret ability deploys a sentry turret that will automatically target enemies in its forward facing field of view. While not indestructible, sentry turrets are ideal for guarding choke points and defending mission-critical areas.
- Supply Box:
This ability lets Support Class players set up a Supply Box, which team members can use to stock up on health and ammo. The box can be destroyed by enemy players.
- Support Teleport:
The Support Teleport ability allows Support Class players to teleport directly to a team mate in need of medical or tactical assistance. The teleportation device has a lengthy recharge time after each use.
Fulfilling the crucial supporting roles that enable other players to complete objectives and continue to fight, Support players form the backbone of any successful team. Advanced Support players will pay close attention to the flow of battle and the current mission objectives, adjusting their secondary abilities between spawns if necessary.
I’m really impressed with how this Support class is shaping up. The variety in weapons (Shotguns, LMGs, and minigun) in combination with the expanded secondary abilities should help Support players really determine how matches unfold. The Support Teleport ability in particular possesses some awesome potential in competitive play.
I don’t know about you but I’m tired of hearing about Shadow Fall, I just want it to be November 15th.
Now that we’ve gotten a good look at all three classes what do you think? Which do you feel you’ll prefer, or do you plan on mixing it up with all of them? Share your thoughts below in the comments!