UPDATE: In today’s NewsWire post on Rockstar’s website, the developer has confirmed that GTA Online will indeed include microtransactions in the form of cash packs:
…if you’re the completely instant gratification type, you can choose to buy denominations of GTA$. You will have the option to purchase GTA$ through the in-game Store. The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash. There is no in-game paywall and nothing that should disrupt the balance of the game. You don’t have to spend real money to attain the cars, guns, clothes, flash and style of a high-roller in Los Santos, but can if you wish to get them a little quicker.
The post also says that earning money in GTA Online is much easier compared the singleplayer world. Hopefully this will alleviate some of the concerns over this previously-rumored topic.
No specifics on the “denominations of GTA$” that will be for sale, but it would seem that the suspected amounts in the discovered XML file may be the real deal.
Though the rumor only sprung up yesterday, it is now allegedly confirmed that Grand Theft Auto V will indeed support microtransactions. Eurogamer claims that the game will offer UK prices of the following amounts:
- $100,000 Red Shark Cash Card – £1.99
- $200,000 Tiger Shark Cash Card – £3.49
- $500,000 Bull Shark Cash Card – £6.99
- $1,250,000 Great White Shark Cash Card – £13.49
Additionally, Eurogamer details that prices vary between Grand Theft Auto V and Grand Theft Auto Online despite the fact that both use the same world. The site reports that most purchasables are quite a bit cheaper in GTA Online, however weapon and car mods are significantly more expensive.
Furthermore, players can only own a single property and at the outset you’ll only be able to purchase pistols and a single vehicle regardless if you have the cash to do so because of the leveling system.
Rockstar has declined to comment on the matter as of yet but we’re no doubt going to hear more before next Tuesday (Oct. 1st) when GTA Online goes, well, online.
As long as this doesn’t turn into the dreaded pay-to-win there shouldn’t be any problems. Microtransactions turn into an issue when it begins to affect balance/gameplay.
Are you worried? Don’t care? Share your thoughts below in the comments!