Today a post on the official Call of Duty Community Page, featured the perks system in the upcoming game of Call of Duty: Ghosts.
Although the perks system was originally introduced back in Call of Duty 4 the games system has dramatically changed. The next system looks like it not going to disappoint with up to 35 different perks and up to 12 total perks attachable per class. This is unheard of for Call of Duty, where Black Ops II only allowed up to six perks. Once it again it looks like Infinity Ward had to “one up” Treyarch and double the possible perks. All of the 35 perks weren’t detailed by the system war explained in detail along with a majority of the perks. For more information look below or from the source.
Call of Duty®: Ghosts introduces a Perk system with an incredible level of customization. While we went into some detail during the Multiplayer Reveal, let’s take a closer look so you’re ready to go at launch this November:
Each of the 35 available Perks is weighted with a point value of 1 through 5. Your loadouts naturally have a pool of 8 points to spend on Perks, up to a total of 12 depending on your loadout choices.
In addition to the initial 8 points, a single Perk point is tied to the Primary Weapon slot, Secondary Weapon slot, Lethal and Tactical. Take away any one of these items for an additional Perk point, allowing a maximum of 12 points to spend. If you’re a Perk fanatic, you’re welcome to forego all weapons and equipment, starting each spawn with only a knife in hand and 12 points worth of Perks. It’s your choice.
Perk Unlock System
Perks are unlocked in one of two ways. Each Perk is marked with a level and a Squad Point cost. Once you reach the listed level, the Perk is automatically unlocked for use. If you’d rather unlock a Perk early, you can also choose to spend the listed amount of Squad Points for immediate access. Can’t wait to unlock Blast Shield for your Domination matches? Pay the listed Squad Points ahead of time and it’s yours to use.
Each Perk belongs to one of seven different Perk Categories. Mix and match as you see fit to create a near unlimited number of loadout combinations, from quick and stealthy to tough and armed to the teeth.
Outrun and outmaneuver enemy players. Speed Perks are all about getting the lead and staying ahead. Examples include:
Sleight of Hand: Faster reloading.
Stalker: Move faster while aiming.
Dexterity and control drives the Handling Perks, improving actions and accuracy. Examples include:
On the Go: Reload while sprinting.
Steady Aim: Increased hip fire accuracy.
Stealth Perks aid you in staying out of sight, maintaining a low profile and engaging on your terms. Examples include:
Takedown: Kill enemies without revealing their death locations.
Incog: Resistant to targeting systems including: Recon, Thermal Scope, Tracker Sight and Motion Sensor. No name or red crosshairs when targeted.
Keep in tune with your surroundings. Awareness Perks help you survey the environment and detect enemy players. Examples include:
SitRep: Detect enemy explosives and tactical equipment.
Wiretap: Utilize all active enemy and friendly SAT COMs on the field.
A hardened endurance reduces the effects of fatigue. Resistance Perks keep you going through tough engagements. Examples include:
Focus: Reduced weapon sway when aiming down sights and reduced flinch when hit.
Blast Shield: Increased resistance to explosive damage.
Tacticians swear by their gear, and Equipment Perks ensure you have the best tools on hand. Examples include:
Extra Tactical: Additional Tactical equipment.
Extra Attachment: Extra attachment for your weapons.
Elite Perks offer special abilities that affect your loadouts in a variety of ways. Examples include:
Gambler: Spawn with a random Perk.
Ping: Activate a sonar ping upon killing an enemy, revealing nearby hostiles.
With so many options available, you’re bound to see an incredible amount of variety in your multiplayer matches. As always, keep experimenting and fine tuning with all your loadouts in the endless journey to create the perfect Squad.
Call of Duty®: Ghosts is available for current-gen systems and Windows PC November 5th, 2013. Pre-order now and get all the latest news by following the Call of Duty®: Ghosts Facebook page and Twitter (@CallofDuty and @InfinityWard ).
Call of Duty®: Ghosts is still undergoing development. Point values and game mechanics are subject to change.