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Call of Duty: Ghosts goes medieval in new map

A brand new multiplayer map has been revealed for Call of Duty: Ghosts. The new map, “Stonehaven”, is set in a medieval castle and provides snipers with enough room to operate while also encouraging close quarters opportunities.

In addition to the castle there’s also a surrounding area with a shallow stream and a destroyed lighthouse in the background.

The dynamic map events that are in Ghosts are also present in Stonehaven by allowing players are able to alter the flow of the map. One example pointed out by Eurogamer allows for a gate to be closed.

Infinity Ward community manager Tina Palacios told the site:

When we’re designing maps, we have to cater to a couple of different types of gameplay and players in their habits. We didn’t want to alienate people who love to fight in close quarters, but we needed a big map. Then we looked to Europe.

We always want to add a variety regardless of what the story setting may be. It’s evolved a lot over time. When we first made it we thought it would maybe be just a harbour with a bunch of ships on a sandy beach. Then it became what it is now. And we like the look much better than what we had in the past.

Pretty neat, the variety in maps will no doubt be well-received among players especially if sniping and CQB are both viable tactics.

What do you think? Want more interesting maps like this in Call of Duty? Share your thoughts below in the comments!

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